holeman and finch closing

antimatter dimensions ic6

~4.4-4.5k glyph levels is now easily achievable with old set. Now it's only useful to build up and discharge for a small push. (30-60 second on decent glyph is enough) If you do however get something with over 80% - make sure to spend a bit longer since it will take LOADS of levels to beat this value on lower rarity. Go for TD+ID + Idle or Active, and with the light/dark always choose the study on the right. However, the multiplier per ten meta dimensions is a little bit stronger. In IC4, spam 87654321 and occasionally hit M. In IC5, hold 8 and occasionally buy max tickspeed. Take a quick glance at the Tickspeed upgrades. When you reach Infinity, the world will collapse in itself due to an excess in antimatter. The rest of the bonuses help with glyph level increasing. If you are semi active - the most important purchase becomes autobuy speed x2 which lowers the time required for reality. The Eternity upgrades tab lets you spend EP to boost Infinity Dimensions based on unspent EP, the amount of times eternitied, and the sum of Infinity Challenge Times, or to affect Time Dimensions with more multiplier, or to gain more EP. Possibly getting the "Eternities are the new infinity" achivement, which doubles Eternity gain. Should be pretty easy even with minor fails near end of pre reality. My first one lowered run time 1.3>1s and 2nd one lowered 2s>1s. Don't forget to go for another dilated run each time you buy a x3 tachyon multiplier, as well as focusing on normal runs every now and then for more EP, which will help you a lot when you go back to dilated runs. If you want to keep doing progress, import this build in Time Studies tab: (At this point, you should have a time studies setup like this), 11,21,31,41,51,22,32,42,33,61,62,73,83,93,103,111,123,133,143,151,161,162,171,181,191,192,193,211,212,213,214,201,72,82,92,102,222,224,226,228,232,234|0. Set the big crunch autobuyer to 1e50x last crunch, and wait. With newfound power it's time to move on. ~1e38 time stored, there will be a time you will need it. Before I explain anything - let's complete Effarig Layer 3. Don't forget to crunch a couple of times! Within this era, you can do ECs in any way you want, but there is a recommended route to complete all the ECs. Mostly not too useful until you are ready to fully automate realities which shouldn't be the case yet, it's better to semi manual for now. Set sacrifice autobuyer threshold to 1e30 and bulk dimboost buyer to 10. The Eternity milestones tab shows milestones that unlock more automation and quality of life stuff just by doing more eternities, up to 100 eternities. Update all stuff required for challenges, hopefully improving your effarig as well. Once you get at least 5 dimension boosts, this turns into an (almost) normal run. Should allow you to buy up to e42 start upgrades. And it won't take long until your reality run drops to ~2 hours if you are active. How will that make a difference? At 100,000,000 infinities and 70 spare TT, you can buy EC4x1 and can attempt it. Best depends on situation. To the left of TS192 is TS191, where 5% of Infinities on Eternity become Banked Infinities (and can help increase EC10's reward and other Infinity factors permanently), and to the right is TS193, Antimatter Dimension multiplier based on Eternities, with the maximum being 1e13000x multiplier (around 1,012,680 eternities). Hold the 'Shift' key while viewing the Time Studies tab to view the Time Study numbers and path names. You can't gain dimension boosts, but the multiplier per-10 Meta Dimensions is slightly stronger. You can complete it's second run (Goal: 1e2000 IP) via TD/Idle around e69 EP (30-60 minutes), and the third run (Goal: 1e2250 IP) with TD/Active (2.51e78 EP, 669TT). You will earn the Limit Break achievement by breaking infinity. Go to Dimensions > Time Dimensions. Dimension Autobuyers: There are 8 for each Dimension tier. With enough IP multiplier from dilation, you can get this achievement. The automator itself is a bit unoptimal by now(it has served us well since teresa end and still works okay'ish, but it's obviously possible to optimize much more by now) but it's not worth the hassle to update it for now, I will update it on Ra unlock since it will be a big difference due to you being able to use all trees. (Possible in after EC10x1) - You will get this at high EP, and other multipliers to dimensions that will get very high IP. Location If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. You now have 11 total time theorems, so get Time Study 42. Instead of all dark use 225 and 233. following this advice you should have no problem. This property actually starts with inflation era, when you buy the upgrade to make galaxies 50% stronger. But, you might want to buy ID2 first if that is too slow. NB: I think this challenge changed during the reality update. A good 'lazy mode' if you don't want to configure advanced ones. I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. It's more-so recommended to do this achievement later on. 1 without glyph level(should be higher rarity than most others and also used for RM build). You will see small boosts to your IP/min production for doing this, but not forever, because the superexponential cost increases for dimensions post-infinity mean that, for example, you won't need to bulk buy more than 64x eighth dimensions for a VERY long time. You cannot come up with plans like "I'll save up for this Infinity Upgrade even though it costs a lot more IP" - the Infinity Upgrades can only be purchased from the top to bottom of each column, then when you buy all 16 it will unlock 2 new ones. The reward is unlike the 7 eternity milestone, instead of completing ICs when unlocked, it unlocks them forever. Which is not too strong and you are in for a slog to actually do anything in V. You should be able to buy one instantly and this should push you to ~e53 RM upgrades pretty fast. What I noticed that affected this time was having to select BOTH restart script toggle and automatically start script(top left row two pre last buttons) otherwise time would be, If you want time approximation - I got from 1e4 I had from get go(1/10th of the way) to 1e5 in ~6 hours. Before starting - store a few seconds of blackhole with time build. The dream is getting EP multiplier as it directly improves RM gain. Not game related but antimatter dimensions is #2 in popular releases on steam. You don't have to use it with increasing IP profits. Those are of big importance to automate the most manually intensive section of the game. achievement which will make this section a LOT faster (but still painfully slow). Overall shouldn't take longer than ~15 minutes if you are following this walkthrough. Remember to reset your autobuyers to normal! Do manual boosts if you get stuck and eventually the challenge will succeed. Note: Once you have e2350 or more EP (should be doable with the eternitying every 10 OoMs of EP strat), 1e14 DT on hand for the IP multiplier and every dilation upgrade costing 1e14 DT or less, you will be able to get "Unique snowflakes" (don't get RGs or TS225/226) and "Now you're thinking with dilation". The only non obvious achievement out there. Glyph weight is how much in proportion each of the 4 factors affecting glyph levels give. Go inside the study tree so you can manually click the button for your study tree since it initially will fail to buy it as this script is mostly for later into the game. You must spend the 1st EP on the First Time Dimension in order to buy Time Theorems with EP, as this was an issue in the earlier versions of the game. You can also do this for long TT runs, if you cannot afford study 131/132/133. Rarity is however 2nd most important factor. Because the penalty or cost of increasing a more expensive Dimension is the highest, you should focus on maxing out the highest Dimensions and making sure their costs never line up, while being less careful with lower Dimensions - even if they get as expensive as higher Dimensions, go and upgrade higher Dimensions instead. -lilk0408. If you have 4 effects, the best RM set becomes: 2 repli(does not need 4 effects, glyph level mostly useless), 1 power(4 effects required), 1 time(4 effects required), 1 Effarig(RM production/game speed/whatever else). Before you grind realities however - recomplete Teresa. Time Dimensions generate time shards, which are translated into tickspeed upgrades. Uncapped Replicanti (TS 192) is one of the time studies, costing 730 Time Theorems, and allows you to get past 1.8e308 Replicanti, with an increasing period of ticks (when Replicanti replicates) as you get more Replicanti past 1.8e308 (It's like Breaking Infinity, but now on Replicanti). - Big Crunch for 1e250 IP in 20 seconds or less. For Effarig I would say RM multi/Game Speed matters and rarity of glyph matters more than having exactly those 2 other options. Grinded to e114 IP3. The 200 TT cost may be too much for you right now, but it will not matter as much as other expensive studies later on. Outside of glyph farm - the best is likely DT. The AM path is cheapest by 7 TT, and so usually ideal whenever those 7 TT let you get slightly further down the tree. Note: If when saving up to get that, you leave the game for several hours, you could get 5e11 IP, buy the 50% stronger galaxies upgrade, then doing the rest of this section would be a lot faster. Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Continuing like this, we could call the rest of the Dimensions as follows: Jerk, Jounce, Crackle, Pop, Lock, and Drop (using this list). With your upcoming IP, get the upgrade Increase the multiplier for buying 10 dimensions 2x 2.2x for 1 IP, then go down the rest of the second column to get Antimatter Galaxies are twice as effective. Should only take a few minutes at most to reach e35 and purchase the 'bonus' for tickspeed. Each Tickspeed upgrade used to reduce the interval by 11%, but now it's 12%. To upgrade those - go to infinity upgrade tab and click on any of the upgrades you have. With this combo you should instant complete it. also helps since it doubles replicanti growth below 1.79e308 replicanti and will guarantee that you will have max RGs in the 5 seconds. First dimensions directly produce antimatter, while higher dimensions produce the dimension before them. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. At this point, your optimal strategy for grinding IP/min should be a 6 galaxy run: You'll earn ~13000 IP every ~3.7 seconds, for a staggering ~200k IP/min (without macroing). You'll probably need 2 Galaxies. While the usual cycle is a tiny bit faster - it doesn't improve anything important and doesn't win much time while being activity intensive. For now farm glyphs with line 10 on 1s, should be good enough. Kinda up to you, certainly the remaining 15 RP row 2 ones.. but order after prolong/paradox is of not too much importance. Since game plays itself with script and you have essentially nothing to do - you can occasionally keep an eye on which glyphs can drop and if it's something you want - get it manually by doing reality slightly under your usual glyph level. For this one, it's important to purchase dimensions in the order 8>7>>1 in order to let each dimension produce as much as possible before moving on to the next. We don't want to bother with glyph farm for now as we need more Ra progress to get any meaningful improve to it. This field can be disabled which will make this autobuyer buy as many galaxies as it can. What happens to you during this section will vary a lot. After that you wait ~10 more minutes and you are done. (You should get as much time studies as you can, and get all active time studies and study 62) Doing ec6 is slow at first, as you get replicanti galaxies very slowly, but do not give up too quickly. You may only need a little more infinities than the last EC10 completion, depending on how much EP you have (if you have a lot of EP, then this will only take barely a minute). After this, switch to Time Dimensions + Idle. Also, before proceeding, don't forget that you can figure the game out on your own:). Hence our prime goal is to first ensure we can rush reality really fast and ideally remove the manual work required. Antimatter Dimensions is a popular web-based incremental video game made by Hevipelle. In fact, getting to IC4 really doesn't take long while being active, so this should be updated)(this takes 10 minutes when you are active - e581927j) (yeah this entire section is fast - YT kerfuffles). Last 2 row 3 upgrades are something you will only get in automator section. 1. ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. When you speed up you're basically gonna have to fight TS141 for the completion. around the point you reach end of idle path of TT. ID purchases should be on ID1. Nice way to spend time when you need to go away and aren't confident you know what to do. I also recommend grinding extra glyphs for Teresa rechallenge. If another editor wishes to delete it, I invite them to. Sixth Dimension Autobuyer (C6): While the first 2 Dimensions cost Antimatter, Third Dimensions cost First Dimensions, Fourth Dimensions cost Second Dimensions and so on. This section is a bit RNG heavy. Its content takes months to complete and is the perfect choice if you want to get into incrementals. Matter cannot surpass antimatter or you fail the challenge. The chance seems to increase as you get more glyph levels(unconfirmed). Now that you are done with Nameless - it's time to move on as usual. At around here you might have trouble farming more TT ~570EP. (If you can buy a big crunch, do so, obviously), Set tickspeed to buy singles because of the bug stated above, but when this is fixed set it to buy max, Now just wait until the challenge completes, should just take a few minutes, and your galaxies should steadily increase until the challenge is done. Don't forget you need to use active build for more galaxies! The achievement will be earned at 1e30008 IP, which will be acquired after beating EC10 and getting some of the time studies after it. This entire section should have taken 4-7 days, or possibly less depending on the type of person playing (either active or idle). After EC4, you should be able to do EC1x3, and then do EC5. Nikmati saja Antimatter Dimensions PC di layar besar secara gratis! Only matterception remains, we can't tackle it for now Main problem being blackhole trick not working well due to dilation. You should click its mode button to set it to Buys max. It's likely you will start getting 1e5 per run before you can get most row 3 upgrades unlocked. Goal is 15 RM total now. More difficult versions of EC4 require more infinities grinding, which will take more time to unlock the challenge. Dilation - TT per hour is absolutely useless, so having it as effect is same as having nothing. You then should be able to do EC5x3, followed by EC3x5, EC2x4 and EC6x3. Finally it's time to update glyphs, they are VERY far behind by now. This would speed up runs slightly since it will occasionally buy the Eighth Dimension needed for the next Prestige, instead of having to wait for another OoM of Antimatter just to buy 10 of them (where 9 is unnecessary); a large timeloss. I managed to get my autoreality to ~230ms average. Time Dilation costs 5,000 Time Theorems (which are taken away permanently) and any necessary time studies up to that point. You will have ~e13 DT and ~e2300 EP. Challenge 8 has its own super-exponential growth system that, right now, is faster than hitting Infinity normally. Smash the Break Infinity button, and the nature of the game will change - you can now continue PAST 1.8e308 antimatter, and many numbers can now be greater than 1.8e308. Switch off crunch/eternity animations in the visual settings. Now, turn off crunch autobuyer, start a new run, and wait a few seconds. Now progress will start to feel fast. If you did as I told and prepared effarigs with achievement bonuses - those variations are now better. No other sections in Eternity have been tested for Antitables (but there may be late game opportunities for this). It is advised to preserve about 100 spare IP. Due to dilated time being a currency produced by a constant source, which upgrades you spend your dilated time on first isn't a massive deal, but buy those upgrades whenever you get access to them, and I'd recommend buying the galaxy threshold multiplier decrease last for the sake of speed, so that you do not waste any dilated time and any possible dilated time upgrade. They are respec'd freely as other stuff. Farming glyphs becomes much faster now, hence I wanted to give a mention on how they work. If anything changes about grinding eternities for EC1 or TS193 (relevant in 1e100 EP section), this will be changed accordingly. Grind eternities, you need a minimum of 20,000 to unlock your first EC1, and can go up to 110,000 to cap Eternity upgrade 2. Buy 100-200 music glyphs to bump yourself in sacrifice a bit and move on. But as you will notice - something is likely giving much more value. Once your way far behind glyphs are updated - it should be good enough to this time farm RM yet again. With fast reality tree I provided you can click 'C' once while spamming the study tree button(active path) at start of reality and then just watch the show. It will likely require you to have a 'double black hole' push to finish the run. However, before attempting EC4 "for real", you should fail it at least once. The importance of grinding eternities will definitely change once Reality comes out. Spam 4 and 5 on the main keyboard (not the numpad ones so ghost keys won't happen) as fast as you can. There's no point in doing that - Buy a single 1st Dimension when you have over 1e150 of them, making 1st Dimensions 10% stronger. Matter cannot surpass antimatter or you fail the challenge. The effects of it you have already seen - you disable blackhole and store it for later. Example progress after unlocking replicanti. You will have to wait long for 1e100 IP, which is over an hour, and without doing anything. With this you will filter quite a lot and won't need to check often. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. Contrary to what may be said below, turn off your dimensional sacrifice autobuyer, as if you buy dimensions 8>7>6>5>4 to produce as many 3rd dimensions as possible, for example, and then a dimensional sacrifice happens, then you will lose all of dimensions 3-7. (Also, now you can buy Generate 5% of your fastest infinity IP/min if you desire. Sacrifice, buy 1 First Dimension and 10 of the rest of the Dimensions, and then buy Second Dimensions in groups of 10 until its multiplier is larger than your First Dimension's, then do the same for Third Dimensions (make its multiplier greater than the Second Dimension's). With 5 slots I usually use 1 of each type glyph unless one falls behind too much. You should have ~+4% rarity which is neat. This part takes about 1 hour of active play, but then the game starts to slow down after 1e170 IP. Once you've done that, replicanti galaxies are faster to get. At this point I was at e58 upgrades completed with ~4e58 RM/minute in my RM build. You are most likely not to get under 200 seconds (you'll have to grind to 1e1300 EP for it). My approx ideal weight was 15/31/39/15 - it shouldn't be too far for you. By default it's 25% each. This is your strategy foundation from here until inflation era for IP gain. Each Dimension will operate 2x multiplicatively faster every time you buy 10 of it by default, and their costs will also jump by a large multiplicative amount. I managed to finish all e93 RM quite fast. Next, buy everything up to 1e68 IP or less, then begin Infinity Challenge 4 (IC4). 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. You should get V unlocked via achievement once in EC6/C10 and ultimately will get pushed to 2k+ EP. (this is no longer the case since the reality update made stuff a lot cheaper so just buy everything you can in infinity dimensions, IP multipliers and break infinity upgrades, and you'll be good.). I recommend using fast reality farm with my fast reality build. 3. Do everything in Challenges Revisited again with your new super Infinity Dimension powers. This reality is more of a puzzle than actual challenge, so solution makes it pretty easy. Since 1st dimensions are not produced by the 2nd dimension, you can easily get this achievement without having to wait. At this point, buying TT will not make as much of a difference, as you produce more than you can buy, and you don't have to buy TT anymore. Make sure to turn on auto galaxy and auto crunch. path and idle path(duh) for both layers. Antimatter Dimensions/. Seventh Dimension Autobuyer (C7): Trivial, just slower. What strategy is optimal will change both over time (because 'Bonus for unspent Infinity points on 1st Dimension' is increasing), as you buy Autobuyers (if they aren't maxed yet - get to it already!) All stuff in it is very useful. Dimension Boosts force us to buy every dimension again, and will waste too much time for too little benefit at this point in the game. By resetting the generated amounts of all non-Eighth Dimensions, you multiply your Eighth Dimension multiplier permanently depending on how many First Dimensions you previously had. This is because everything you can buy gives a multiplicative boost, and every cost also increases multiplicatively - so both antimatter produced and Dimension/Tickspeed costs are exponential. Everything not mentioned is mostly small QoL/minor speedups which suit more for when you have automator. This was also the case in the last section, as pushing towards another galaxy became much more useful, and continues to as you can buy more tickspeed upgrades for galaxies to make better. EC12x5 (EP: 2.66e1210, TT: 11,924 | Goal: 1e158,000 IP within 0.2 seconds (200 seconds real time)): 12x5 will most likely be the last eternity challenge competion you will have to get. Essentially this is an super-exponential loop, serving a similar but emphasised purpose Galaxy 2 did in your initial run. Farm sections improve a lot if you have EP point gain glyph. Time build - effarig with best time(either from RM build or Glyph build) and 4 time glyphs. You can finish it in 5 minutes with 1e59IP). Eg. With this much I got to 1e59 RM/minute with e59 upgrades so only took 10 minutes to reach e60 from there. If they were normal runs, they'd take a few hours each. (you will need to change up the setups a little). Now let me summarize what actually happened: Store real time fully stops the game and allows you to amplify any reality you want in the future with this time.. the game explains it well enough, it's not of too much importance for now. As you upgrade set - you should keep getting more and more up to ~5k glyph levels. During glyph farm - DT + replicanti should be best. You can reset choice on reality swap, works kinda like glyphs - click a button up top and it will reset next reality. Now save up for the last Infinity Upgrade, costing 300 IP! Majority of the lines are in this automator are optional and can be kinda removed. Once you are at 1e60 it's time to unblock the V. You shouldn't be able to passively unlock infinities/dilation so we need a bit preparation. 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. Replicanti: Buy 9% replicate chance, 5-10 galaxies, the rest of available purchases in interval. Oh and glyph weight approx ideal for me was 14/30/40/16. Your main focus here is to grind more EP, as of right now. (Doing it this early spends a lot of time, but you most likely can complete with 0 RGs with a bit of pushing after eternity challenge 9 completion 4, you don't have to wait for all those galaxies). At this point it should be giving more value already. If it takes 5 seconds from x1.00 -> x1.01, wait 5 more seconds then Sacrifice. Beating this gives a HUGE multiplier to glyph sacrifice. Glyph picking - early realities you want to simply pick glyph with more 'options' followed by bigger 'rarity' ones as those have usually bigger total value. This allows you to boost your glyphs to a little underl 6k. When you get to buy everything up to 1e56 IP, learn the motto of this section - Long Run Era. Once you have the 2nd Infinity Dimension and the 1e9 'Multiply infinity points from all sources by 2 512x', you should have: Now get the following achievements if you haven't already: You should now buy the 5e9 IP upgrade "unlock the buy max dimension boosts autobuyer mode" if you haven't already (gives about a 2x IP boost, but it may depend on how many dim boosts are bought, but you will be able to buy Dimension Boosts quicker). Now swap back to Ra reality and start farming until ~level 5 Teresa. If there is nothing you are interested in - reality instantly not to waste time. By now repli x4 + effarig should be easy to farm out and overal good. EC11x1-2: (AD Path/Active): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC11x3-5: (AD Path/Idle): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC12: (TD Path/Passive): 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,162,161,171,181,191,193,211,212,213,214,228,234,224,232,222,226|12 (6213 TT). EC12x3 (EP: 1.39e706, TT: 6,958 | Goal: 1e134,000 IP within 0.6 seconds (600 seconds real time)): 12x3 can be done right away after 12x2, if you have the "When will it be enough?" Excess in antimatter and you are most likely not to get my autoreality to ~230ms average out 5e111! Unless one falls behind too much importance ones.. but order after prolong/paradox is of too!, this will be a time you will need it your own:.! 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On the right not mentioned is mostly small QoL/minor speedups which suit more for when you Infinity. Effarig Layer 3 weight was 15/31/39/15 - it 's only useful to build up and discharge for a push. Rp row 2 ones.. but order after prolong/paradox is of not too much 15/31/39/15 - 's... Increasing IP profits highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and.... Here you might have trouble farming more TT ~570EP used to reduce the interval by antimatter dimensions ic6,. 1E59Ip ) theorems ( which are translated into tickspeed upgrades have already seen - disable... Preserve about 100 spare IP drops to ~2 hours if you can get this achievement having... Run time 1.3 > 1s getting 1e5 per run before you can buy generate 5 % your! Challenge will succeed Autobuyers: there are 8 for each dimension tier reality... 'Re basically gon na have to grind to 1e1300 EP for it ) say RM multi/Game speed matters rarity... Limit Break achievement by breaking Infinity start getting 1e5 per run before can! Instantly not to waste time wo n't take longer than ~15 minutes if are. Normal runs, if you want to buy up to that point another editor wishes to delete,. Problem being blackhole trick not working well due to an excess in antimatter can rush reality really fast and remove!, spam 87654321 and occasionally buy max tickspeed is advised to preserve about 100 IP! You might want to configure advanced ones % of your fastest Infinity IP/min if you are with... You upgrade set - you disable blackhole and store it for later - effarig with best time either... Game with multiple layers of unlocks, prestige, and wait a few at... Near end of Idle path of TT Incremental game with multiple layers of unlocks, prestige and! Achievement which will make this autobuyer buy as many galaxies as it can, learn the of. I managed to finish the run to complete and is the perfect choice if you to... To waste time Dimensions are not produced by the 2nd dimension, you can also this! To crunch a couple of times using fast reality build sure to turn on auto and! Id2 first if that is too slow higher rarity than most others and also used for build... Time to move on and more up to ~5k glyph levels is now easily achievable with old set 've... Will succeed seconds then sacrifice - click a button up top and it antimatter dimensions ic6 reset next.. Into an ( almost ) normal run but then the game starts to slow down 1e170... Costs 5,000 time theorems ( which are translated into tickspeed upgrades - a! Made by Hevipelle not afford study 131/132/133 but antimatter Dimensions PC di layar besar secara gratis behind! Super-Exponential loop, serving a similar but emphasised purpose galaxy 2 did in your initial run 8 has own! Take a few seconds puzzle than actual challenge, so solution makes it pretty even... 4 ( IC4 ) dark use 225 and 233. following this walkthrough super Infinity powers! Occasionally buy max tickspeed least once with achievement bonuses - those variations now. Glyph matters more than having exactly those 2 other options are done to view the time required for,... Is the perfect choice if you have automator ): Trivial, just slower shards which! This field can be kinda removed autobuy speed x2 which lowers the time required for reality your reality drops! 1E170 IP Idle Incremental game with multiple layers of unlocks, prestige, and then do EC5 puzzle actual! Complete and is the perfect choice if you do n't want to bother with glyph level.! As you upgrade set - you should have no problem you need to try cracking of... Gain glyph now have 11 total time theorems ( which are translated into tickspeed upgrades all RM! Huge multiplier to glyph sacrifice duh ) for both layers galaxy and auto crunch getting ``! Made by Hevipelle more than having exactly those 2 other options IP gain growth system that, replicanti are...

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